Sorcerer
Level | Base Attack | Resist
Save |
Reflex Save | Will Save | Defense Bonus | Mana
Bonus |
Special Ability |
01 | 0 | 0 | 0 | 2 | 1 | 10 | Mana user +10 Mana a level |
02 | 0 | 1 | 1 | 3 | 1 | 20 | |
03 | 1 | 1 | 1 | 3 | 2 | 30 | Bonus Feat |
04 | 1 | 2 | 2 | 4 | 2 | 40 | Bonus Spell |
05 | 1 | 2 | 2 | 4 | 2 | 50 | New Form of Magic |
06 | 2 | 3 | 3 | 5 | 3 | 60 | Bonus Feat |
07 | 2 | 3 | 3 | 5 | 3 | 80 | +20 Mana a level |
08 | 2 | 4 | 4 | 6 | 3 | 100 | Bonus Spell |
09 | 3 | 4 | 4 | 6 | 4 | 120 | Bonus Feat |
10 | 3 | 5 | 5 | 7 | 4 | 140 | New Form of Magic |
11 | 3 | 5 | 5 | 7 | 4 | 160 | |
12 | 4 | 6 | 6 | 8 | 5 | 180 | Bonus Feat, Bonus Spell |
13 | 4 | 6 | 6 | 8 | 5 | 220 | +40 Mana a level |
14 | 4 | 7 | 7 | 9 | 5 | 260 | |
15 | 5 | 7 | 7 | 9 | 6 | 300 | Bonus Feat, New Form of Magic |
16 | 5 | 8 | 8 | 10 | 6 | 340 | Bonus Spell |
17 | 5 | 8 | 8 | 10 | 6 | 380 | |
18 | 6/ 1 | 9 | 9 | 11 | 7 | 420 | Bonus Feat |
19 | 6/1 | 9 | 9 | 11 | 7 | 480 | +60 Mana a level |
20 | 6/1 | 10 | 10 | 12 | 7 | 540 | New Form of Magic, Bonus Spell |
Skilled users of magic, these great warriors have trained their skill with magic to points to increase the amount of mana that they possess and have ways to boost their power and explore new ways of using it.
Mana Boost – Mana Boosts at level one as the character levels they gain an addition +10 mana, this increases at level 7 to +20 Mana again at 13 to +40 and then to +60 at 19 the boost does not count to mana gained in lower levels just at levels as they are gained
Bonus Spell – At 4th level the Sorcerer gains a new Minor spell, at 8th level they gain a bonus Moderate spell, at 12th level they gain a Major spell, at 16th level they gain a bonus Sever spell, at 20th level the sorcerer gains a bonus Master spell.
Bonus Feats – Sorcerers can gain a Bonus Meta Magic Feat to boost their spells for free, starting at level 3 and every 3rd level thereafter, the choices are Spell Focus, Greater Spell Focus, Widen Spell, Empower Spell, Heighten Spell, Maximize Spell, Quicken Spell, Homing Spell, Signature Spell, Magic Boost. The choices still need to meet and requirements that they have.
New Form of Magic – the Sorcerer at levels 5, 10, 15 and 20 gain one new magic category to add to their arsenal from their intense studies
Weapon Proficiencies: Simple
Armor Proficiencies: Light
Hit Die: 1d6
Skills: (points per level 40 + INT MOD) Acrobatics, Bluff, Concentration, Craft, Disguise, Gather Info, Knowledge Astrology, Knowledge Biology, Knowledge Occult, Medical, Notice, Profession, Perform, Search, Streetwise, Use Rope, Use Magic Device